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AI?

Only, graph, sound and translation 

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Sorry but when you write the title in english, I at the very least expect to be able to read the intro meny...

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The upgrade menu is really poorly formatted, you have to scroll it and can only see one upgrade at a time. It would be much better if it was on the side or its own page.

I hope you'll like the change now

0.2.0 is up, thanks to all of you — every point below came from this thread.

Oil now actually costs something: it's a currency you spend on upgrades. The lantern refills each night (that's a separate gauge), so ship oil finally has a purpose. Good catch @Skruntoo, that was a hole I made myself.

Tank levels stay useful to the last one: a longer and wider beam burns more oil now, and the shop shows the tank in seconds of light instead of a raw number.

Moving to another lighthouse costs money now, and each posting you complete gives a permanent +25 % coins and +1 boat per wave, so it's a real goal instead of a wait.

Two new upgrades: Marked Channel (more boats per wave, up to 8) and Lighthouse Renown (big ships pick you more often).

Islet decorations now each give a small bonus, written in their description.

Fixed the wonky hitbox when a boat passes close to the lighthouse. @AnotherDuck

Easter eggs beyond the whale and selectable missions are next. Keep it coming, this was genuinely the most useful feedback I could have got.

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Is oil supposed to cost something? I haven't been getting charged for refills and it starts at max each night... what's the point of getting oil from ships?
Aside from that oddity I enjoyed my time. Nice and cozy.

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Fun game! one reccamendation i would make is that going to another place should cost something, as you can just wait on the first 3 stages to get to the final one, (basically nothing u do until u get to the last stage matters if your only goal is to get rich). Also, after a certain point the max oil upgrade does nothing, as after u get 90 oil you can just keep the light on the whole night.

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I liked it, it's a nice relaxing one, but a few issues I think could be worth checking imo:

- Oil tank at lvl 2 or 3, it's useless to level it up anymore because oil will always outpace the night timer.

- Islet embellishments... not sure if they do anything or just decorative, in which case it's kind of a waste of material early on.

- I would expect waaay more upgrades, specially things like "extra ships", since even with Docks at 3 the numbers of ships could be underwhelming. Or % to appear a special ship that could give you lots of materials, idk.

- Prestige (or stsge levels) is kind of meh, doesn't give much in return. I mean yes, it's quicker for sure, but there's no real objective goal to do them.

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I basically agree with this. Oil tank at lvl 2 is 90, which lasts exactly one night. After a few upgrades, primarily Guiding speed, it becomes trivial to guide all ships, except maybe if one spawns too late to guide. While this is cozy and all, I'd expect upgrades to have at least some more effect than making it slightly easier to guide all of them. Hitboxes are a bit wonky when passing the lighthouse close to the light source, which might matter marginally the first couple of nights.

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Very nice game, kinda relaxing despite the need to aim at the boats. Thank you. :)